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Video projection mapping for architecture, theater, events, museums and retail.
Game of Thrones - Mobile Projections
Multi-City Pop-Projection Performance
Highlight Video
Overhead projection view
We executed a publicity campaign for Game of Thrones by flying a massive Dragon across iconic buildings in four cities.
We used a customized hardware / software solution including a heavy duty turret and live 3D game engine to control the dragon allowing us to stay flexible and mobile during the campaign in New York, Philly, Los Angeles, and San Francisco.
Agency
Rubik Marketing
Production
Light Harvest / Golden Road Films
Creative Direction
Ryan Uzilevsky
Software Developer
Todd Bryant
d
Line Producers:
Dustin Highbridge
Tony Monschini
Projectionists
Josh James
Brandone Epperson
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